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	<id>https://dev.playonset.com/index.php?action=history&amp;feed=atom&amp;title=OnPlayerToggleAim</id>
	<title>OnPlayerToggleAim - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dev.playonset.com/index.php?action=history&amp;feed=atom&amp;title=OnPlayerToggleAim"/>
	<link rel="alternate" type="text/html" href="https://dev.playonset.com/index.php?title=OnPlayerToggleAim&amp;action=history"/>
	<updated>2026-04-30T01:45:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://dev.playonset.com/index.php?title=OnPlayerToggleAim&amp;diff=3961&amp;oldid=prev</id>
		<title>BlueMountains at 09:11, 24 May 2020</title>
		<link rel="alternate" type="text/html" href="https://dev.playonset.com/index.php?title=OnPlayerToggleAim&amp;diff=3961&amp;oldid=prev"/>
		<updated>2020-05-24T09:11:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:11, 24 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Info|Event|Client|1.2.0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Info|Event|Client|1.2.0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return &#039;&#039;&#039;false&#039;&#039;&#039; in this event to prevent the player from aiming.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return &#039;&#039;&#039;false&#039;&#039;&#039; in this event to prevent the player from aiming&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can use [[CancelAimImmediately]] to stop the player from aiming if he is in aim state already&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FuncSyntax|OnPlayerToggleAim(toggle)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{FuncSyntax|OnPlayerToggleAim(toggle)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BlueMountains</name></author>
	</entry>
	<entry>
		<id>https://dev.playonset.com/index.php?title=OnPlayerToggleAim&amp;diff=3960&amp;oldid=prev</id>
		<title>BlueMountains: Created page with &quot;{{Info|Event|Client|1.2.0}}  {{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return &#039;&#039;&#039;false&#039;&#039;&#039; in this event to preve...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dev.playonset.com/index.php?title=OnPlayerToggleAim&amp;diff=3960&amp;oldid=prev"/>
		<updated>2020-05-24T09:09:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Info|Event|Client|1.2.0}}  {{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return &amp;#039;&amp;#039;&amp;#039;false&amp;#039;&amp;#039;&amp;#039; in this event to preve...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Info|Event|Client|1.2.0}}&lt;br /&gt;
&lt;br /&gt;
{{FuncDescription|Called when a (local) player presses the key to go in or out of the aim state. You can return &amp;#039;&amp;#039;&amp;#039;false&amp;#039;&amp;#039;&amp;#039; in this event to prevent the player from aiming.}}&lt;br /&gt;
&lt;br /&gt;
{{FuncSyntax|OnPlayerToggleAim(toggle)}}&lt;br /&gt;
{{FuncParam|toggle|&amp;#039;&amp;#039;&amp;#039;true&amp;#039;&amp;#039;&amp;#039; if the player wants to aim, &amp;#039;&amp;#039;&amp;#039;false&amp;#039;&amp;#039;&amp;#039; otherwise.}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;Lua&amp;gt;&lt;br /&gt;
AddEvent(&amp;quot;OnPlayerToggleAim&amp;quot;, function(toggle)&lt;br /&gt;
    if toggle == true then&lt;br /&gt;
        return false -- do not allow the player to aim&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RelatedFunctions}}&lt;br /&gt;
{{PlayerClientEvents}}&lt;/div&gt;</summary>
		<author><name>BlueMountains</name></author>
	</entry>
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