SetCameraRotation: Difference between revisions

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Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|SetPlayerCameraRotation(x, y, z)}} {{FuncParameters}} {{FuncParam|x|__EDIT_ME__}} {{FuncParam|y|__..."
 
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{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|__EDIT_ME__}}


{{FuncSyntax|SetPlayerCameraRotation(x, y, z)}}
{{FuncSyntax|SetCameraRotation(pitch, yaw, roll [, bWorldSpace])}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|x|__EDIT_ME__}}
{{FuncParam|pitch|__EDIT_ME__}}
{{FuncParam|y|__EDIT_ME__}}
{{FuncParam|yaw|__EDIT_ME__}}
{{FuncParam|z|__EDIT_ME__}}
{{FuncParam|roll |__EDIT_ME__}}
{{FuncParamOptional|bWorldSpace|'''true''' for world space, '''false''' for relative location.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|__EDIT_ME__}}

Latest revision as of 21:00, 25 November 2019

SetCameraRotation

Type: Function
Context: Client
Introduced: v1.0

Description

__EDIT_ME__

Syntax

SetCameraRotation(pitch, yaw, roll [, bWorldSpace])

Parameters

  • pitch
    __EDIT_ME__
  • yaw
    __EDIT_ME__
  • roll
    __EDIT_ME__
  • bWorldSpace (optional)
    true for world space, false for relative location.

Return Value

  • __EDIT_ME__

Example

__EDIT_ME__

See also

__EDIT_ME__