SetCameraRotation: Difference between revisions
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Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|SetPlayerCameraRotation(x, y, z)}} {{FuncParameters}} {{FuncParam|x|__EDIT_ME__}} {{FuncParam|y|__..." |
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{{FuncDescription|__EDIT_ME__}} | {{FuncDescription|__EDIT_ME__}} | ||
{{FuncSyntax| | {{FuncSyntax|SetCameraRotation(pitch, yaw, roll [, bWorldSpace])}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam| | {{FuncParam|pitch|__EDIT_ME__}} | ||
{{FuncParam| | {{FuncParam|yaw|__EDIT_ME__}} | ||
{{FuncParam| | {{FuncParam|roll |__EDIT_ME__}} | ||
{{FuncParamOptional|bWorldSpace|'''true''' for world space, '''false''' for relative location.}} | |||
{{FuncReturnValue|__EDIT_ME__}} | {{FuncReturnValue|__EDIT_ME__}} |
Latest revision as of 21:00, 25 November 2019
Description
__EDIT_ME__
Syntax
SetCameraRotation(pitch, yaw, roll [, bWorldSpace])
Parameters
- pitch
__EDIT_ME__ - yaw
__EDIT_ME__ - roll
__EDIT_ME__ - bWorldSpace (optional)
true for world space, false for relative location.
Return Value
- __EDIT_ME__
Example
__EDIT_ME__
See also
__EDIT_ME__