GetPickupStaticMeshComponent: Difference between revisions
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Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|This function gets the static mesh component.}} {{FuncSyntax|GetPickupStaticMeshComponent(pickupId, mesh_component)}} {{FuncP..." |
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{{Info|Function|Client|1.0}} | {{Info|Function|Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Gets the static mesh component of a pickup.}} | ||
{{FuncSyntax|GetPickupStaticMeshComponent(pickupId | {{FuncSyntax|GetPickupStaticMeshComponent(pickupId)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|pickupId|The pickup identifier.}} | {{FuncParam|pickupId|The pickup identifier.}} | ||
{{FuncReturnValue|Returns | {{FuncReturnValue|Returns the static mesh component and then can be used by [[UnrealLua]].}} | ||
== Example == | == Example == |
Latest revision as of 09:45, 2 December 2019
Description
Gets the static mesh component of a pickup.
Syntax
GetPickupStaticMeshComponent(pickupId)
Parameters
- pickupId
The pickup identifier.
Return Value
- Returns the static mesh component and then can be used by UnrealLua.
Example
__EDIT_ME__