GetPlayerCount: Difference between revisions

From Onset Developer Wiki
Created page with "{{Info|Function|Server|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|GetPlayerCount()}} {{FuncParameters}} {{FuncNoParam}} {{FuncReturnValue|__EDIT_ME__}} == Example..."
 
No edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Info|Function|Server|1.0}}
{{Info|Function|Server & Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Gets the count of the online players. On the client it only returns the number of streamed in players.}}


{{FuncSyntax|GetPlayerCount()}}
{{FuncSyntax|GetPlayerCount()}}
Line 8: Line 8:
{{FuncNoParam}}
{{FuncNoParam}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|Count of players.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
AddCommand("players", function(playerid)
AddPlayerChat(playerid, "Players online: "..GetPlayerCount())
end)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
* [[GetMaxPlayers]]

Latest revision as of 22:57, 17 December 2019

GetPlayerCount

Type: Function
Context: Server & Client
Introduced: v1.0

Description

Gets the count of the online players. On the client it only returns the number of streamed in players.

Syntax

GetPlayerCount()

Parameters

  • This function has no parameters.

Return Value

  • Count of players.

Example

AddCommand("players", function(playerid)
	AddPlayerChat(playerid, "Players online: "..GetPlayerCount())
end)

See also