OnPlayerStartEnterVehicle: Difference between revisions
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{{FuncDescription|Called when a player presses the key to start entering a vehicle. You can return '''false''' in this event to stop the player from entering.}} | {{FuncDescription|Called when a player presses the key to start entering a vehicle. You can return '''false''' in this event to stop the player from entering.}} | ||
{{FuncSyntax|OnPlayerStartEnterVehicle(vehicle)}} | {{FuncSyntax|OnPlayerStartEnterVehicle(vehicle, seat)}} | ||
{{FuncParam|vehicle|The vehicle identifier.}} | {{FuncParam|vehicle|The vehicle identifier.}} | ||
{{FuncParam|seat|The vehicle seat in which the player tries to get in.}} | |||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
AddEvent("OnPlayerStartEnterVehicle", function(vehicleId, seatId) | |||
if seatId == 0 then | |||
print("Entered as a driver.") | |||
end | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{ | {{VehicleClientEvents}} |
Latest revision as of 08:42, 16 January 2020
Description
Called when a player presses the key to start entering a vehicle. You can return false in this event to stop the player from entering.
Syntax
OnPlayerStartEnterVehicle(vehicle, seat)
- vehicle
The vehicle identifier. - seat
The vehicle seat in which the player tries to get in.
Example
AddEvent("OnPlayerStartEnterVehicle", function(vehicleId, seatId)
if seatId == 0 then
print("Entered as a driver.")
end
end)