GetSoundPitch: Difference between revisions

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{{Info|Function|Client|1.0}}
{{Info|Function|Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Gets the sound pitch.}}


{{FuncSyntax|GetSoundPitch(sound)}}
{{FuncSyntax|GetSoundPitch(sound)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|sound|__EDIT_ME__}}
{{FuncParam|sound|The sound identifier.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|Returns pitch in floating point on success, '''false''' on error.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang='Lua'>
local pitch = GetSoundPitch(soundId)
if (pitch == false) then
    -- the sound ID is not valid
else
    -- the sound ID pitch is now stored in the variable pitch for use
end
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
* [[SetSoundPitch]]
{{SoundFunctions}}
* [[GetSoundVolume]]
* [[SetSoundVolume]]
* [[CreateSound]]
* [[DestroySound]]

Latest revision as of 16:32, 11 April 2020

GetSoundPitch

Type: Function
Context: Client
Introduced: v1.0

Description

Gets the sound pitch.

Syntax

GetSoundPitch(sound)

Parameters

  • sound
    The sound identifier.

Return Value

  • Returns pitch in floating point on success, false on error.

Example

local pitch = GetSoundPitch(soundId)
if (pitch == false) then
    -- the sound ID is not valid
else
    -- the sound ID pitch is now stored in the variable pitch for use
end

See also