GetPlayerUpVector: Difference between revisions
From Onset Developer Wiki
Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|GetPlayerUpVector(player)}} {{FuncParameters}} {{FuncParam|player|__EDIT_ME__}} {{FuncReturnValue..." |
No edit summary |
||
Line 1: | Line 1: | ||
{{Info|Function|Client|1.0}} | {{Info|Function|Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Gets the normalized up vector.}} | ||
{{FuncSyntax|GetPlayerUpVector(player)}} | {{FuncSyntax|GetPlayerUpVector(player)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player| | {{FuncParam|player|The player identifier.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns 3 float values, X, Y and Z}} | ||
== Example == | == Example == |
Latest revision as of 10:39, 1 September 2020
Description
Gets the normalized up vector.
Syntax
GetPlayerUpVector(player)
Parameters
- player
The player identifier.
Return Value
- Returns 3 float values, X, Y and Z
Example
__EDIT_ME__
See also
__EDIT_ME__