GetPlayerMovementSpeed: Difference between revisions
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{{FuncParam|player|The player identifier.}} | {{FuncParam|player|The player identifier.}} | ||
{{FuncReturnValue|Returns the }} | {{FuncReturnValue|Returns the movement speed as a float.}} | ||
== Example == | == Example == |
Latest revision as of 20:11, 2 September 2020
Description
Get the player's movement speed.
Syntax
GetPlayerMovementSpeed(player)
Parameters
- player
The player identifier.
Return Value
- Returns the movement speed as a float.
Example
local speed = GetPlayerMovementSpeed(player)
See also
- TogglePlayerTag
- SetPlayerVoiceTone
- GetPlayerActor
- GetPlayerSkeletalMeshComponent
- GetPlayerId
- SetPlayerPropertyValue
- GetPlayerPropertyValue
- SetPlayerRotationRate
- GetPlayerRotationRate
- GetPlayerWeapon
- GetWeaponType
- GetPlayerWeaponMuzzleLocation
- GetPlayerBoneNames
- GetAllPlayersInSphere
- GetAllPlayersInBox
- GetTerrainHeight
- EnableFirstPersonCamera
- IsFirstPersonCamera
- SetControllerOrientedMovement
- IsValidPlayer
- GetPlayerName
- GetStreamedPlayers
- GetPlayerLocation
- GetPlayerHeading
- IsPlayerTalking
- GetPlayerHealth
- GetPlayerArmor
- GetPlayerMovementMode
- GetPlayerMovementSpeed
- IsPlayerAiming
- IsPlayerReloading
- IsPlayerDead
- GetPlayerBoneLocation
- SetPlayerOutline
- SetPlayerClothingPreset
- GetPlayerVehicle
- IsPlayerInVehicle
- GetPlayerEquippedWeaponSlot
- GetPlayerForwardVector
- GetPlayerRightVector
- GetPlayerUpVector
- GetVehicleActor
- SetPlayerLipMovement
- IsPlayerPlayingAnimation
- GetPlayerCount
- CancelAimImmediately