GetGameVersion: Difference between revisions
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{{FuncNoParam}} | {{FuncNoParam}} | ||
{{FuncReturnValue|Returns the server/ client's game version}} | {{FuncReturnValue|Returns the server/ client's game version as an integer.}} | ||
== Example == | == Example == | ||
'''Client:''' | |||
<syntaxhighlight lang="Lua"> | |||
local function OnPackageStart() | |||
AddPlayerChat("Your game version is: "..GetGameVersion()) | |||
end | |||
AddEvent("OnPackageStart", OnPackageStart) | |||
</syntaxhighlight> | |||
'''Server:''' | |||
<syntaxhighlight lang="Lua"> | |||
local function OnPlayerJoin(player) | |||
AddPlayerChat(player, "This server runs on game version: "..GetGameVersion()) | |||
end | |||
AddEvent("OnPlayerJoin", OnPlayerJoin) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[GetGameVersionString]] |
Latest revision as of 20:13, 28 September 2020
Description
Returns the server/ client's game version
Syntax
GetGameVersion()
Parameters
- This function has no parameters.
Return Value
- Returns the server/ client's game version as an integer.
Example
Client:
local function OnPackageStart()
AddPlayerChat("Your game version is: "..GetGameVersion())
end
AddEvent("OnPackageStart", OnPackageStart)
Server:
local function OnPlayerJoin(player)
AddPlayerChat(player, "This server runs on game version: "..GetGameVersion())
end
AddEvent("OnPlayerJoin", OnPlayerJoin)