OnPlayerCrouch: Difference between revisions

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Created page with "{{Info|Event|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|OnPlayerCrouch()}} == Example == __EDIT_ME__ {{RelatedFunctions}} {{ClientEvents}}"
 
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{{Info|Event|Client|1.0}}
{{Info|Event|Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Called when the local player starts crouching. Can be called by returning '''false'''.}}


{{FuncSyntax|OnPlayerCrouch()}}
{{FuncSyntax|OnPlayerCrouch()}}
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{{RelatedFunctions}}
{{RelatedFunctions}}
{{ClientEvents}}
{{PlayerClientEvents}}

Latest revision as of 22:45, 27 October 2020

OnPlayerCrouch

Type: Event
Context: Client
Introduced: v1.0

Description

Called when the local player starts crouching. Can be called by returning false.

Syntax

OnPlayerCrouch()

Example

__EDIT_ME__

See also