SetServerName: Difference between revisions
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Created page with "{{Info|Function|Server|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|SetServerName(ServerName)}} {{FuncParameters}} {{FuncParam|ServerName|__EDIT_ME__}} {{FuncReturnV..." |
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{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Sets the display name of the server.}} | ||
{{FuncSyntax|SetServerName(ServerName)}} | {{FuncSyntax|SetServerName(ServerName)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|ServerName| | {{FuncParam|ServerName|The name of the server.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|This function doesn't return a value.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
local servername = "Onset Server" | |||
local max = GetMaxPlayers() | |||
AddEvent("OnPlayerJoin", function() | |||
SetServerName("[" .. GetPlayerCount() .. "/" .. max .. "] " .. servername) | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[GetServerName]] |
Latest revision as of 14:21, 26 June 2021
Description
Sets the display name of the server.
Syntax
SetServerName(ServerName)
Parameters
- ServerName
The name of the server.
Return Value
- This function doesn't return a value.
Example
local servername = "Onset Server"
local max = GetMaxPlayers()
AddEvent("OnPlayerJoin", function()
SetServerName("[" .. GetPlayerCount() .. "/" .. max .. "] " .. servername)
end)