SetServerName: Difference between revisions
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X7airworker (talk | contribs) Documented parameters, return value and added realtedFunction |
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{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Sets the display name of the server.}} | ||
{{FuncSyntax|SetServerName(ServerName)}} | {{FuncSyntax|SetServerName(ServerName)}} | ||
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
local servername = "Onset Server" | |||
local max = GetMaxPlayers() | |||
AddEvent("OnPlayerJoin", function() | |||
SetServerName("[" .. GetPlayerCount() .. "/" .. max .. "] " .. servername) | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
[[GetServerName]] | * [[GetServerName]] |
Latest revision as of 14:21, 26 June 2021
Description
Sets the display name of the server.
Syntax
SetServerName(ServerName)
Parameters
- ServerName
The name of the server.
Return Value
- This function doesn't return a value.
Example
local servername = "Onset Server"
local max = GetMaxPlayers()
AddEvent("OnPlayerJoin", function()
SetServerName("[" .. GetPlayerCount() .. "/" .. max .. "] " .. servername)
end)