SetNPCRagdoll: Difference between revisions
From Onset Developer Wiki
No edit summary |
FlyingFork (talk | contribs) No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 9: | Line 9: | ||
{{FuncParam|bEnable|'''true''' to enable.}} | {{FuncParam|bEnable|'''true''' to enable.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns '''true''' on success.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | <syntaxhighlight lang="Lua> | ||
SetNPCRagdoll(npcid, true) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{Template:NPCFunctions}} | {{Template:NPCFunctions}} |
Latest revision as of 14:22, 26 June 2021
Description
Set the NPC's ragdoll status.
Syntax
SetNPCRagdoll(npcid, bEnable)
Parameters
- npcid
The NPC identifier. - bEnable
true to enable.
Return Value
- Returns true on success.
Example
SetNPCRagdoll(npcid, true)
See also
- GetStreamedNPC
- GetNPCLocation
- SetNPCOutline
- SetNPCPropertyValue
- GetNPCPropertyValue
- CreateNPC
- DestroyNPC
- IsValidNPC
- GetAllNPC
- GetNPCCount
- IsNPCStreamedIn
- SetNPCLocation
- GetNPCLocation
- SetNPCHealth
- GetNPCHealth
- SetNPCAnimation
- SetNPCHeading
- GetNPCHeading
- SetNPCTargetLocation
- SetNPCFollowPlayer
- SetNPCFollowVehicle
- SetNPCRagdoll
- SetNPCRespawnTime