IsPlayerDead: Difference between revisions

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== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua">
AddCommand("acceptdeath", function(playerid)
    if not IsPlayerDead(player) then
        return AddPlayerChat(playerid, "You are not dead.")
    end
 
    AddPlayerChat(playerid, "You have accepted death and will respawn shortly.")
end)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
{{Template:PlayerFunctions}}
{{ServerPlayerFunctions}}

Latest revision as of 14:50, 26 June 2021

IsPlayerDead

Type: Function
Context: Server & Client
Introduced: v1.0

Description

Check if a player is dead.

Syntax

IsPlayerDead(player)

Parameters

  • player
    The player identifier.

Return Value

  • Returns true on success.

Example

AddCommand("acceptdeath", function(playerid)
    if not IsPlayerDead(player) then
        return AddPlayerChat(playerid, "You are not dead.")
    end

    AddPlayerChat(playerid, "You have accepted death and will respawn shortly.")
end)

See also