ClientParameters: Difference between revisions
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add -logfunctioncalls |
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| -statunit | | -statunit | ||
|Shows the unit graph. | |Shows the unit graph. | ||
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| -logfunctioncalls | |||
|Log Lua function calls to the dev log. (requires -dev) | |||
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|%LocalAppData%\Onset\Saved\SaveGames | |%LocalAppData%\Onset\Saved\SaveGames | ||
|- | |- | ||
|Server files | |Server files (client cache) | ||
|%LocalAppData%\Onset\Saved\ServerContent | |%LocalAppData%\Onset\Saved\ServerContent | ||
|- | |- | ||
Latest revision as of 17:32, 15 July 2021
This describes the game console parameters which can be set in Steam.
| Switch | Description |
|---|---|
| -dev | Enables the development mode. Currently this enables file logging of Lua errors and more. File is to be found under %LocalAppData%\Onset\Saved\Logs\DevLog.txt |
| -cefdebug= | Specifies a different CEF remote debugging port (Default port is 9222). |
| -ConnectAddress= | Connects to a specific server by ip or hostname. |
| -ConnectPort= | Specifies connect port. |
| -ConnectPassword= | Specifies server password. |
| -dx12, -dx11 (default) | Specifies DirectX RHI version. |
| -windowed | Starts game in windowed mode. |
| -fullscreen | Starts game in fullscreen mode. |
| -statunit | Shows the unit graph. |
| -logfunctioncalls | Log Lua function calls to the dev log. (requires -dev) |
Client Folder Paths
| Paths | |||||
|---|---|---|---|---|---|
| Settings save files | %LocalAppData%\Onset\Saved\SaveGames | ||||
| Server files (client cache) | %LocalAppData%\Onset\Saved\ServerContent | ||||
| Game logs (Requires dev mode) | %LocalAppData%\Onset\Saved\Logs | ||||
| Crash dumps | %LocalAppData%\Onset\Saved\Crashes | ||||
| Custom pak files | %LocalAppData%\Onset\Saved\PakFiles | ||||
