GetCameraViewDistance: Difference between revisions
From Onset Developer Wiki
No edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Info|Function|Client|1.0}} | {{Info|Function|Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Gets the player's camera view distance.}} | ||
{{FuncSyntax|GetPlayerCameraViewDistance()}} | {{FuncSyntax|GetPlayerCameraViewDistance()}} | ||
Line 11: | Line 11: | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
-- code here | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{CameraFunctions}} |
Latest revision as of 16:56, 15 December 2019
Description
Gets the player's camera view distance.
Syntax
GetPlayerCameraViewDistance()
Parameters
- This function has no parameters.
Return Value
- __EDIT_ME__
Example
-- code here
See also
- StartCameraFade
- StopCameraFade
- PlayCameraShake
- StopCameraShake
- SetCameraShakeLocation
- SetCameraShakeRotation
- SetCameraShakeFOV
- GetScreenSize
- SetCameraLocation
- GetCameraLocation
- SetCameraRotation
- GetCameraRotation
- GetCameraForwardVector
- GetCameraRightVector
- GetCameraUpVector
- GetInputAxisValue
- SetCameraViewDistance
- GetCameraViewDistance