ServerExit: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
AddCommand("shutdown", function(playerid) | |||
AddPlayerChat(playerid, "Shutting down the server...") | |||
ServerExit("Server shutdown by"..GetPlayerName(playerid)) | |||
return | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
*[[GetServerTickRate]] | |||
*[[ServerExit]] | |||
*[[SetServerName]] | |||
*[[GetServerName]] | |||
*[[GetMaxPlayers]] |
Latest revision as of 18:43, 30 August 2020
Description
Shutdowns the server.
Syntax
ServerExit([, ExitMessage])
Parameters
- ExitMessage (optional)
A shutdown message.
Return Value
- This function doesn't have a return value.
Example
AddCommand("shutdown", function(playerid)
AddPlayerChat(playerid, "Shutting down the server...")
ServerExit("Server shutdown by"..GetPlayerName(playerid))
return
end)