OnPlayerStartExitVehicle: Difference between revisions

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{{RelatedFunctions}}
{{RelatedFunctions}}
{{ClientEvents}}
{{VehicleClientEvents}}

Latest revision as of 08:42, 16 January 2020

OnPlayerStartExitVehicle

Type: Event
Context: Client
Introduced: v1.0

Description

Called when a player presses the key to start exiting a vehicle. You can return false in this event to stop the player from exiting.

Syntax

OnPlayerStartExitVehicle(vehicle)
  • vehicle
    The vehicle identifier.

Example

__EDIT_ME__

See also