AttachPlayerParachute: Difference between revisions

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{{Info|Function|Server|1.0}}
{{Info|Function|Server|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Attach the specified player a parachute.}}


{{FuncSyntax|AttachPlayerParachute(player, bAttach)}}
{{FuncSyntax|AttachPlayerParachute(player, bAttach)}}


{{FuncParameters}}
{{FuncParameters}}
{{FuncParam|player|__EDIT_ME__}}
{{FuncParam|player|The player identifier.}}
{{FuncParam|bAttach|__EDIT_ME__}}
{{FuncParam|bAttach|The boolean status.}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|This function returns '''true''' on success.}}


== Example ==
== Example ==
__EDIT_ME__
<syntaxhighlight lang="Lua>
AddCommand("parachute", function(player)
    AttachPlayerParachute(player, true)
end)
</syntaxhighlight>


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
{{ServerPlayerFunctions}}

Latest revision as of 12:42, 28 May 2021

AttachPlayerParachute

Type: Function
Context: Server
Introduced: v1.0

Description

Attach the specified player a parachute.

Syntax

AttachPlayerParachute(player, bAttach)

Parameters

  • player
    The player identifier.
  • bAttach
    The boolean status.

Return Value

  • This function returns true on success.

Example

AddCommand("parachute", function(player)
    AttachPlayerParachute(player, true)
end)

See also