GetObjectStaticMeshComponent: Difference between revisions
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Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|Gets the static mesh component of an object.}} {{FuncSyntax|GetObjectStaticMeshComponent(object)}} {{FuncParameters}} {{FuncP..." |
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{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam| | {{FuncParam|object|The object identifier.}} | ||
{{FuncReturnValue|Returns | {{FuncReturnValue|Returns UStaticMeshComponent and then can be used by [[UnrealLua]].}} | ||
== Example == | == Example == |
Latest revision as of 15:34, 11 November 2020
Description
Gets the static mesh component of an object.
Syntax
GetObjectStaticMeshComponent(object)
Parameters
- object
The object identifier.
Return Value
- Returns UStaticMeshComponent and then can be used by UnrealLua.
Example
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See also
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