GetDistance3D: Difference between revisions
From Onset Developer Wiki
Add example and units specifications |
m Client sided script precision in example and math.floor added |
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | <syntaxhighlight lang="Lua"> | ||
-- Client sided script | |||
local x, y, z = GetPlayerLocation() | local x, y, z = GetPlayerLocation() | ||
local distance = GetDistance3D(x, y, z, 2000, 13245, 1000) | local distance = GetDistance3D(x, y, z, 2000, 13245, 1000) | ||
AddPlayerChat("You're " .. (tonumber(distance) / 100) .. " meters from the position.") | AddPlayerChat("You're " .. math.floor(tonumber(distance) / 100) .. " meters from the position.") | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Latest revision as of 20:04, 11 December 2019
Description
Gets the distance in centimeters between 3 dimensional points.
Syntax
GetDistance3D(x, y, z, x2, y2, z2)
Parameters
- x
x of the first point. - y
y of the first point. - z
z of the first point. - x2
x of the second point. - y2
y of the second point. - z2
z of the second point.
Return Value
- The distance between the 2 points in centimeters.
Example
-- Client sided script
local x, y, z = GetPlayerLocation()
local distance = GetDistance3D(x, y, z, 2000, 13245, 1000)
AddPlayerChat("You're " .. math.floor(tonumber(distance) / 100) .. " meters from the position.")