GetVehicleColor: Difference between revisions
From Onset Developer Wiki
Created page with "{{Info|Function|Server|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|GetVehicleColor(vehicle)}} {{FuncParameters}} {{FuncParam|vehicle|__EDIT_ME__}} {{FuncReturnValue..." |
No edit summary |
||
Line 1: | Line 1: | ||
{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Get the specified vehicle's color.}} | ||
{{FuncSyntax|GetVehicleColor(vehicle)}} | {{FuncSyntax|GetVehicleColor(vehicle)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|vehicle| | {{FuncParam|vehicle|The vehicle identifier.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns the spcecified vehicle's color in hex.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
function cmd_vcolor(player, r, g, b) | |||
if (r == nil or g == nil or b == nil) then | |||
return AddPlayerChat(player, "Usage: /vcolor <r> <g> <b>") | |||
end | |||
local vehicle = GetPlayerVehicle(player) | |||
if (vehicle == 0) then | |||
return AddPlayerChat(player, "You must be in a vehicle") | |||
end | |||
if (GetPlayerVehicleSeat(player) ~= 1) then | |||
return AddPlayerChat(player, "You must be the driver of the vehicle") | |||
end | |||
SetVehicleColor(vehicle, RGB(r, g, b)) | |||
AddPlayerChat(player, "New vehicle color set (HEX: "..GetVehicleColor(vehicle)..")") | |||
end | |||
AddCommand("vcolor", cmd_vcolor) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{Template:VehicleFunctions}} |
Latest revision as of 12:52, 20 November 2019
Description
Get the specified vehicle's color.
Syntax
GetVehicleColor(vehicle)
Parameters
- vehicle
The vehicle identifier.
Return Value
- Returns the spcecified vehicle's color in hex.
Example
function cmd_vcolor(player, r, g, b)
if (r == nil or g == nil or b == nil) then
return AddPlayerChat(player, "Usage: /vcolor <r> <g> <b>")
end
local vehicle = GetPlayerVehicle(player)
if (vehicle == 0) then
return AddPlayerChat(player, "You must be in a vehicle")
end
if (GetPlayerVehicleSeat(player) ~= 1) then
return AddPlayerChat(player, "You must be the driver of the vehicle")
end
SetVehicleColor(vehicle, RGB(r, g, b))
AddPlayerChat(player, "New vehicle color set (HEX: "..GetVehicleColor(vehicle)..")")
end
AddCommand("vcolor", cmd_vcolor)
See also
- CreateVehicle
- DestroyVehicle
- IsValidVehicle
- GetVehicleCount
- GetAllVehicles
- GetVehicleModel
- GetVehicleModelName
- SetVehicleRespawnParams
- IsVehicleStreamedIn
- GetStreamedVehiclesForPlayer
- GetStreamedVehicles
- SetVehicleLocation
- GetVehicleLocation
- SetVehicleRotation
- GetVehicleRotation
- SetVehicleHeading
- GetVehicleHeading
- SetVehicleHealth
- GetVehicleHealth
- SetVehicleLicensePlate
- GetVehicleVelocity
- GetVehicleDriver
- GetVehiclePassenger
- GetVehicleNumberOfSeats
- SetVehicleColor
- GetVehicleColor
- SetVehicleLinearVelocity
- SetVehicleAngularVelocity
- GetVehicleGear
- SetVehicleHoodRatio
- GetVehicleHoodRatio
- SetVehicleTrunkRatio
- GetVehicleTrunkRatio
- StartVehicleEngine
- StopVehicleEngine
- GetVehicleEngineState
- SetVehicleLightEnabled
- GetVehicleLightState
- SetVehicleDamage
- GetVehicleDamage
- AttachVehicleNitro