SetIgnoreMoveInput: Difference between revisions
From Onset Developer Wiki
No edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
*[[SetInputMode]] | |||
*[[IsCtrlPressed]] | |||
*[[IsShiftPressed]] | |||
*[[IsAltPressed]] | |||
*[[IsCmdPressed]] | |||
*[[SetIgnoreMoveInput]] | |||
*[[SetIgnoreLookInput]] | |||
*[[SetControlRotation]] | |||
*[[GetInputAxisValue]] |
Latest revision as of 20:13, 2 September 2020
Description
This function ignores the player input, basically freezing.
Syntax
SetIgnoreMoveInput(bIgnore)
Parameters
- bIgnore
The boolean ignore status
Return Value
- Returns nothing.
Example
__EDIT_ME__