IsChatFocus: Difference between revisions

From Onset Developer Wiki
Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|IsChatFocus()}} {{FuncParameters}} {{FuncNoParam}} {{FuncReturnValue|__EDIT_ME__}} == Example ==..."
 
28days (talk | contribs)
No edit summary
 
Line 1: Line 1:
{{Info|Function|Client|1.0}}
{{Info|Function|Client|1.0}}


{{FuncDescription|__EDIT_ME__}}
{{FuncDescription|Check if the chat is in focus for the client.}}


{{FuncSyntax|IsChatFocus()}}
{{FuncSyntax|IsChatFocus()}}
Line 8: Line 8:
{{FuncNoParam}}
{{FuncNoParam}}


{{FuncReturnValue|__EDIT_ME__}}
{{FuncReturnValue|Returns '''true''' on success.}}


== Example ==
== Example ==
Line 14: Line 14:


{{RelatedFunctions}}
{{RelatedFunctions}}
__EDIT_ME__
* [[IsPlayerAiming]]
* [[IsPlayerReloading]]
* [[IsPlayerDead]]
* [[IsGameDevMode]]

Latest revision as of 17:13, 17 November 2019

IsChatFocus

Type: Function
Context: Client
Introduced: v1.0

Description

Check if the chat is in focus for the client.

Syntax

IsChatFocus()

Parameters

  • This function has no parameters.

Return Value

  • Returns true on success.

Example

__EDIT_ME__

See also