IsPlayerTalking: Difference between revisions
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{{Info|Function|Server & Client|1.0}} | {{Info|Function|Server & Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Check if a player is talking or not.}} | ||
{{FuncSyntax|IsPlayerTalking(player)}} | {{FuncSyntax|IsPlayerTalking(player)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player| | {{FuncParam|player|The player identifier.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns '''true''' on success.}} | ||
== Example == | == Example == | ||
<syntaxhighlight> | |||
print("Talking: " .. IsPlayerTalking(player) and "Yes" or "No") | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[IsPlayerTalking]] | |||
* [[IsPlayerAiming]] |
Latest revision as of 14:47, 26 June 2021
Description
Check if a player is talking or not.
Syntax
IsPlayerTalking(player)
Parameters
- player
The player identifier.
Return Value
- Returns true on success.
Example
print("Talking: " .. IsPlayerTalking(player) and "Yes" or "No")