IsPlayerAiming: Difference between revisions
From Onset Developer Wiki
No edit summary |
FlyingFork (talk | contribs) No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Info|Function|Server & Client|1.0}} | {{Info|Function|Server & Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Check if a player is aiming or not.}} | ||
{{FuncSyntax|IsPlayerAiming(player)}} | {{FuncSyntax|IsPlayerAiming(player)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player| | {{FuncParam|player|The player identifier.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns '''true''' on success.}} | ||
== Example == | == Example == | ||
<syntaxhighlight> | |||
print("Aiming: " .. IsPlayerAiming(player) and "Yes" or "No") | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[IsPlayerTalking]] | |||
* [[IsPlayerAiming]] |
Latest revision as of 14:48, 26 June 2021
Description
Check if a player is aiming or not.
Syntax
IsPlayerAiming(player)
Parameters
- player
The player identifier.
Return Value
- Returns true on success.
Example
print("Aiming: " .. IsPlayerAiming(player) and "Yes" or "No")