OnPlayerEnterVehicle: Difference between revisions
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{{Info|Event|Server & Client|1.0}} | {{Info|Event|Server & Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|This event is called when a player enters a vehicle.}} | ||
{{FuncSyntax|OnPlayerEnterVehicle(player, vehicle, seat)}} | {{FuncSyntax|OnPlayerEnterVehicle(player, vehicle, seat)}} | ||
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
AddEvent("OnPlayerEnterVehicle", function(playerid, vehicle, seat) | |||
if seat ~= 0 then | |||
AddPlayerChat(playerid, "You have entered the vehicle "..vehicle.." as a passenger.") | |||
end | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
[[OnPlayerLeaveVehicle]] |
Revision as of 10:16, 12 December 2019
Description
This event is called when a player enters a vehicle.
Syntax
OnPlayerEnterVehicle(player, vehicle, seat)
Parameters
- player
The player is entering a vehicle. - vehicle
The vehicle in which he is getting in. - seat
The seat of the vehicle.
Example
AddEvent("OnPlayerEnterVehicle", function(playerid, vehicle, seat)
if seat ~= 0 then
AddPlayerChat(playerid, "You have entered the vehicle "..vehicle.." as a passenger.")
end
end)