OnRenderHUD: Difference between revisions
From Onset Developer Wiki
Created page with "{{Info|Event|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|OnRenderHUD()}} == Example == __EDIT_ME__ {{RelatedFunctions}} {{ClientEvents}}" |
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{{Info|Event|Client|1.0}} | {{Info|Event|Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|This function is called every time the HUD is rendered for the player. This function can be used as a game tick event.}} | ||
{{FuncSyntax|OnRenderHUD()}} | {{FuncSyntax|OnRenderHUD()}} | ||
== Example == | == Example == | ||
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{{RelatedFunctions}} | {{RelatedFunctions}} | ||
[[Template:ClientEvents]] |
Revision as of 10:43, 6 January 2020
Description
This function is called every time the HUD is rendered for the player. This function can be used as a game tick event.
Syntax
OnRenderHUD()