SetPlayerName: Difference between revisions
From Onset Developer Wiki
Created page with "{{Info|Function|Server|1.0}} {{FuncDescription|Sets a players name which will appear on the nametag. Overrides the Steam nickname.}} {{FuncSyntax|SetPlayerName(player, name)..." |
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{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player|The player identifier.}} | {{FuncParam|player|The player identifier.}} | ||
{{FuncParam|name|The new name to set for the player.}} | {{FuncParam|name|The new name to set for the player. Limited to 32 characters.}} | ||
{{FuncReturnValue|__EDIT_ME__}} | {{FuncReturnValue|__EDIT_ME__}} | ||
== Example == | == Example == | ||
AddCommand("superman", function(playerid) | |||
SetPlayerName(playerid, "Superman") | |||
AddPlayerChat(playerid, "Your name is now Superman.") | |||
end) | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[GetPlayerName]] |
Revision as of 15:51, 19 November 2019
Description
Sets a players name which will appear on the nametag. Overrides the Steam nickname.
Syntax
SetPlayerName(player, name)
Parameters
- player
The player identifier. - name
The new name to set for the player. Limited to 32 characters.
Return Value
- __EDIT_ME__
Example
AddCommand("superman", function(playerid)
SetPlayerName(playerid, "Superman") AddPlayerChat(playerid, "Your name is now Superman.")
end)