SetNPCAnimation: Difference between revisions
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{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|npc|The NPC identifier you get from [[CreateNPC]]}} | {{FuncParam|npc|The NPC identifier you get from [[CreateNPC]]}} | ||
{{FuncParam|animation|The animation name as a string.}} | {{FuncParam|animation|The animation name as a string, see [[AnimationList]].}} | ||
{{FuncParam|loop|'''true''' to loop the animation, '''false''' to play it a single time.}} | {{FuncParam|loop|'''true''' to loop the animation, '''false''' to play it a single time.}} | ||
Revision as of 09:00, 24 September 2019
Description
Plays an animation on an NPC.
Syntax
SetNPCAnimation(npc, animation, loop)
Parameters
- npc
The NPC identifier you get from CreateNPC - animation
The animation name as a string, see AnimationList. - loop
true to loop the animation, false to play it a single time.
Return Value
- Returns true on success.
Example
function cmd_tscene4(player)
local n1 = CreateNPC(2, 47547.23046875, 138174.515625, 1574.7159423828, -53.268035888672)
SetNPCAnimation(n1, "CLAP", true)
end
AddCommand("tscene4", cmd_tscene4)