IsValidDoor: Difference between revisions
From Onset Developer Wiki
Created page with "{{Info|Function|Server & Client|1.0}} {{FuncDescription|Checks whether a given door identifier is a valid door.}} {{FuncSyntax|IsValidDoor(door)}} {{FuncParameters}} {{Func..." |
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{{FuncParam|door|The dooridentifier to check.}} | {{FuncParam|door|The dooridentifier to check.}} | ||
{{FuncReturnValue|Returns '''true''' on success | {{FuncReturnValue|Returns '''true''' on success.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
AddCommand("destroydoor", function(playerid, doorid) | |||
doorid = tonumber(doorid) | |||
if IsValidDoor(doorid) then | |||
return AddPlayerChat(playerid, "Invalid door Id specified.") | |||
end | |||
DestroyDoor(doorid) | |||
AddPlayerChat(playerid, "You destroyed the door ("..doorid..")") | |||
return | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[CreateDoor]] | |||
* [[DestroyDoor]] | |||
* [[IsValidDoor]] |
Revision as of 16:11, 17 November 2019
Description
Checks whether a given door identifier is a valid door.
Syntax
IsValidDoor(door)
Parameters
- door
The dooridentifier to check.
Return Value
- Returns true on success.
Example
AddCommand("destroydoor", function(playerid, doorid)
doorid = tonumber(doorid)
if IsValidDoor(doorid) then
return AddPlayerChat(playerid, "Invalid door Id specified.")
end
DestroyDoor(doorid)
AddPlayerChat(playerid, "You destroyed the door ("..doorid..")")
return
end)