StartPackage: Difference between revisions
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{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Starts a package at runtime. The game will automatically handle downloads for new client files.}} | ||
{{FuncSyntax|StartPackage(PackageName)}} | {{FuncSyntax|StartPackage(PackageName)}} | ||
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AddCommand("restartpack", cmd_restartpack) | AddCommand("restartpack", cmd_restartpack) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
*[[ImportPackage]] | |||
*[[StartPackage]] | |||
*[[StopPackage]] | |||
*[[GetAllPackages]] | |||
*[[GetPackageName]] | |||
*[[IsPackageStarted]] |
Revision as of 18:43, 30 August 2020
Description
Starts a package at runtime. The game will automatically handle downloads for new client files.
Syntax
StartPackage(PackageName)
Parameters
- PackageName
The name of the package.
Return Value
- Returns true on success.
Example
function cmd_restartpack(player, package_)
StopPackage(package_)
Delay(500, function()
StartPackage(package_)
end)
end
AddCommand("restartpack", cmd_restartpack)