SetTime: Difference between revisions
From Onset Developer Wiki
No edit summary |
Pindrought (talk | contribs) m fixed issue with event names not matching between server/client code |
||
Line 28: | Line 28: | ||
-- client side | -- client side | ||
AddRemoteEvent(" | AddRemoteEvent("ClientSetTime", function(time) | ||
SetTime(time) | SetTime(time) | ||
end) | end) |
Revision as of 19:32, 14 January 2020
Description
Set the specified time for the client.
Syntax
SetTime(time)
Parameters
- time
Float value between 0 to 24.
Return Value
- __EDIT_ME__
Example
-- server side
AddCommand("time", function(player, player_time)
if player_time == nil then
return AddPlayerChat(player, "Use /time <0-24>")
end
player_time = tonumber(player_time)
if player_time == nil or player_time < 0 or player_time > 24 then
return AddPlayerChat(player, "Parameter \"time\" value should be between 0-24")
end
CallRemoteEvent(player, "ClientSetTime", player_time)
end)
-- client side
AddRemoteEvent("ClientSetTime", function(time)
SetTime(time)
end)