AddRemoteEvent: Difference between revisions
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-- Server side | -- Server side | ||
AddRemoteEvent( | AddRemoteEvent("OnClientRadio", function(playerid) | ||
AddPlayerChat(playerid, "Client activated radio") | AddPlayerChat(playerid, "Client activated radio") | ||
end) | end) |
Revision as of 12:57, 19 November 2019
Description
The remote event to call from either server to client or vice versa.
Syntax
AddRemoteEvent(RemoteEventName, LuaFunction)
Client Syntax
AddRemoteEvent(RemoteEventName, LuaFunction)
Parameters
- RemoteEventName
The remote event name. - LuaFunction
The lua function you want to call.
Return Value
- This function has no specific return value.
Example
-- This example calls the remote event from the server side to the client side
-- Client side
AddRemoteEvent("SetWeather", function(weatherid)
SetWeather(weatherid)
end)
-- Server side
AddCommand("we", function(playerid, weatherid)
CallRemoteEvent(playerid, "SetWeather", weatherid)
end)
-- This example calls the remote event from the client side to the server side
-- Client side
AddEvent("OnKeyPress", function(key)
if key == 'R' then
CallRemoteEvent("OnClientRadio")
end
end)
-- Server side
AddRemoteEvent("OnClientRadio", function(playerid)
AddPlayerChat(playerid, "Client activated radio")
end)