SetPlayerVoiceEnabled: Difference between revisions
From Onset Developer Wiki
No edit summary |
FlyingFork (talk | contribs) No edit summary |
||
Line 9: | Line 9: | ||
{{FuncParam|bEnable|The boolean enable status.}} | {{FuncParam|bEnable|The boolean enable status.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns '''true''' if the change was succesfull, otherwise '''false'''.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
SetPlayerVoiceEnabled(player, false) -- mute | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{Template:VoiceFunctions}} | {{Template:VoiceFunctions}} |
Latest revision as of 14:46, 26 June 2021
Description
Enable a player's voice chat.
Syntax
SetPlayerVoiceEnabled(playerid, bEnable)
Parameters
- playerid
The player identifier. - bEnable
The boolean enable status.
Return Value
- Returns true if the change was succesfull, otherwise false.
Example
SetPlayerVoiceEnabled(player, false) -- mute