SetIgnoreMoveInput: Difference between revisions

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{{Info|Function|Client|1.0}}
{{Info|Function|Client|1.0}}


{{FuncDescription|This function ignores the player input, basically freezing. Equivalent to SA-MP's TogglePlayerControllable.}}
{{FuncDescription|This function ignores the player input, basically freezing. This won't disable jumping because jumping is not a movement input.}}


{{FuncSyntax|SetIgnoreMoveInput(bIgnore)}}
{{FuncSyntax|SetIgnoreMoveInput(bIgnore)}}

Revision as of 15:55, 22 December 2019

SetIgnoreMoveInput

Type: Function
Context: Client
Introduced: v1.0

Description

This function ignores the player input, basically freezing. This won't disable jumping because jumping is not a movement input.

Syntax

SetIgnoreMoveInput(bIgnore)

Parameters

  • bIgnore
    The boolean ignore status

Return Value

  • __EDIT_ME__

Example

__EDIT_ME__

See also

__EDIT_ME__