OnPlayerSpawn: Difference between revisions
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{{FuncSyntax|OnPlayerSpawn(playerid)}} | {{FuncSyntax|OnPlayerSpawn(playerid)}} | ||
{{FuncSyntaxClient|OnPlayerSpawn()}} | |||
{{FuncParameters}} | {{FuncParameters}} |
Revision as of 17:06, 4 January 2020
Description
Called when a player spawns. This usually happens after they died. Use SetPlayerRespawnTime to control how long it takes before they respawn.
Syntax
OnPlayerSpawn(playerid)
Client Syntax
OnPlayerSpawn()
Parameters
- playerid
The player who has spawned.
Example
function OnPlayerSpawn(playerid)
AddPlayerChat(playerid, "You have spawned, is this a surprise?")
end
AddEvent("OnPlayerSpawn", OnPlayerSpawn)