OnPlayerInteractDoor: Difference between revisions

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{{RelatedFunctions}}
{{RelatedFunctions}}
[[Template:ServerEvents|Server Events]]
[[PlayerServerEvents]]

Revision as of 08:06, 16 January 2020

OnPlayerInteractDoor

Type: Event
Context: Server
Introduced: v1.0

Description

Called when a player interacts with a door through pressing 'E'.

Syntax

OnPlayerInteractDoor(player, door, bWantsOpen)

Parameters

  • player
    The player identifier.
  • door
    The door identifier.
  • bWantsOpen
    true if the door is currently closed on the client and therefore wants it open and vice versa.

Example

AddEvent("OnPlayerInteractDoor", function(player, door, bWantsOpen)
	--AddPlayerChat(player, "Door: "..door..", "..tostring(bWantsOpen))

	-- Let the players open/close the door by default.
	if IsDoorOpen(door) then
		SetDoorOpen(door, false)
	else
		SetDoorOpen(door, true)
	end
end)

See also

PlayerServerEvents