SetPlayerHealth: Difference between revisions
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{{FuncParam|health|New health value you want to set player to}} | {{FuncParam|health|New health value you want to set player to}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns '''true''' on success.}} | ||
== Example == | == Example == |
Revision as of 18:12, 13 January 2020
Description
You can set the player's health in a range of 0 to 100 units.
Syntax
SetPlayerHealth(player, health)
Parameters
- player
Player you want to set health of - health
New health value you want to set player to
Return Value
- Returns true on success.
Example
function heal(player)
SetPlayerHealth(player, 100)
AddPlayerChat(player, 'You/'ve healed yourself')
end
AddCommand('heal', heal)