OnVehicleStreamIn: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | <syntaxhighlight lang="Lua> | ||
AddEvent(" | AddEvent("OnVehicleStreamIn", function(vehicle) | ||
AddPlayerChat("Vehicle ID " .. vehicle .. " | AddPlayerChat("Vehicle ID " .. vehicle .. " is now streamed for you! There are " .. #GetStreamedVehicles() .. " vehicles streamed for you!") | ||
end) | end) | ||
</syntaxhighlight> | </syntaxhighlight> |
Latest revision as of 15:38, 2 August 2020
Description
Calls when a vehicle streams out of the streaming distance set in your server_config for a player.
Syntax
OnVehicleStreamIn(vehicle, player)
Client Syntax
OnVehicleStreamIn(vehicle)
Parameters
- vehicle
The vehicle for the other player is streamed in. - player
The player that streams in for vehicle.
Example
AddEvent("OnVehicleStreamIn", function(vehicle)
AddPlayerChat("Vehicle ID " .. vehicle .. " is now streamed for you! There are " .. #GetStreamedVehicles() .. " vehicles streamed for you!")
end)