GetPlayerBySteamId: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | <syntaxhighlight lang="Lua"> | ||
AddCommand("steamid", function (playerid, steam64) | |||
local length = string.len(steam64) | |||
if (length < 17 or length > 17) then | |||
return AddPlayerChat(playerid, "Invalid Steam64 length specified.") | |||
end | |||
local lookupid = GetPlayerSteamId(tonumber(steam64)) | |||
if (lookupid == false) then | |||
return AddPlayerChat(playerid, "The specified Steam64 is not in game.") | |||
else | |||
return AddPlayerChat(playerid, "The specified Steam64 is online and their player ID: "..lookupid..".") | |||
end | |||
end) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[GetPlayerCount]] | * [[GetPlayerCount]] |
Revision as of 09:59, 20 January 2020
Description
Gets a player by SteamID.
Syntax
GetPlayerBySteamId(steamid)
Parameters
- steamid
The SteamId64 as an integer.
Return Value
- Returns the player identifier. Returns false if no player has the specified steamid.
Example
AddCommand("steamid", function (playerid, steam64)
local length = string.len(steam64)
if (length < 17 or length > 17) then
return AddPlayerChat(playerid, "Invalid Steam64 length specified.")
end
local lookupid = GetPlayerSteamId(tonumber(steam64))
if (lookupid == false) then
return AddPlayerChat(playerid, "The specified Steam64 is not in game.")
else
return AddPlayerChat(playerid, "The specified Steam64 is online and their player ID: "..lookupid..".")
end
end)