NotifyCrosshairHit: Difference between revisions
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Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|Tells the system that the crosshair should be shown/played, for example when hitting an enemy.}} {{FuncSyntax|NotifyCrosshairH..." |
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{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[InvokeDamageFX]] | |||
* [[IsPlayerAiming]] | * [[IsPlayerAiming]] | ||
* [[IsPlayerReloading]] | * [[IsPlayerReloading]] | ||
* [[IsPlayerDead]] | * [[IsPlayerDead]] | ||
* [[IsGameDevMode]] | * [[IsGameDevMode]] |
Latest revision as of 13:47, 30 August 2020
Description
Tells the system that the crosshair should be shown/played, for example when hitting an enemy.
Syntax
NotifyCrosshairHit()
Parameters
- This function has no parameters.
Return Value
- Returns nothing.
Example
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