ClientParameters: Difference between revisions
From Onset Developer Wiki
No edit summary |
add -logfunctioncalls |
||
Line 32: | Line 32: | ||
| -statunit | | -statunit | ||
|Shows the unit graph. | |Shows the unit graph. | ||
|- | |||
| -logfunctioncalls | |||
|Log Lua function calls to the dev log. (requires -dev) | |||
|} | |} | ||
Latest revision as of 17:32, 15 July 2021
This describes the game console parameters which can be set in Steam.
Switch | Description |
---|---|
-dev | Enables the development mode. Currently this enables file logging of Lua errors and more. File is to be found under %LocalAppData%\Onset\Saved\Logs\DevLog.txt |
-cefdebug= | Specifies a different CEF remote debugging port (Default port is 9222). |
-ConnectAddress= | Connects to a specific server by ip or hostname. |
-ConnectPort= | Specifies connect port. |
-ConnectPassword= | Specifies server password. |
-dx12, -dx11 (default) | Specifies DirectX RHI version. |
-windowed | Starts game in windowed mode. |
-fullscreen | Starts game in fullscreen mode. |
-statunit | Shows the unit graph. |
-logfunctioncalls | Log Lua function calls to the dev log. (requires -dev) |
Client Folder Paths
Paths | |||||
---|---|---|---|---|---|
Settings save files | %LocalAppData%\Onset\Saved\SaveGames | ||||
Server files (client cache) | %LocalAppData%\Onset\Saved\ServerContent | ||||
Game logs (Requires dev mode) | %LocalAppData%\Onset\Saved\Logs | ||||
Crash dumps | %LocalAppData%\Onset\Saved\Crashes | ||||
Custom pak files | %LocalAppData%\Onset\Saved\PakFiles |