GetVehicleHealth: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | <syntaxhighlight lang="Lua"> | ||
print("Vehicle Health: " .. GetVehicleHealth(vehicle)/10000 .. "%" | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
{{VehicleFunctions}} | {{VehicleFunctions}} |
Latest revision as of 14:52, 26 June 2021
Description
Returns the specified vehicle health in float.
Syntax
GetVehicleHealth(vehicle)
Parameters
- vehicle
The vehicle identifier
Return Value
- Vehicle health in float value between 0 to 10000
Example
print("Vehicle Health: " .. GetVehicleHealth(vehicle)/10000 .. "%"
See also
- CreateVehicle
- DestroyVehicle
- IsValidVehicle
- GetVehicleCount
- GetAllVehicles
- GetVehicleModel
- GetVehicleModelName
- SetVehicleRespawnParams
- IsVehicleStreamedIn
- GetStreamedVehiclesForPlayer
- GetStreamedVehicles
- SetVehicleLocation
- GetVehicleLocation
- SetVehicleRotation
- GetVehicleRotation
- SetVehicleHeading
- GetVehicleHeading
- SetVehicleHealth
- GetVehicleHealth
- SetVehicleLicensePlate
- GetVehicleVelocity
- GetVehicleDriver
- GetVehiclePassenger
- GetVehicleNumberOfSeats
- SetVehicleColor
- GetVehicleColor
- SetVehicleLinearVelocity
- SetVehicleAngularVelocity
- GetVehicleGear
- SetVehicleHoodRatio
- GetVehicleHoodRatio
- SetVehicleTrunkRatio
- GetVehicleTrunkRatio
- StartVehicleEngine
- StopVehicleEngine
- GetVehicleEngineState
- SetVehicleLightEnabled
- GetVehicleLightState
- SetVehicleDamage
- GetVehicleDamage
- AttachVehicleNitro