SetCameraLocation: Difference between revisions
From Onset Developer Wiki
m BlueMountains moved page SetPlayerCameraLocation to SetCameraLocation |
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{{FuncDescription|__EDIT_ME__}} | {{FuncDescription|__EDIT_ME__}} | ||
{{FuncSyntax|SetPlayerCameraLocation(x, y, z)}} | {{FuncSyntax|SetPlayerCameraLocation(x, y, z [, bWorldSpace])}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
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{{FuncParam|y|__EDIT_ME__}} | {{FuncParam|y|__EDIT_ME__}} | ||
{{FuncParam|z|__EDIT_ME__}} | {{FuncParam|z|__EDIT_ME__}} | ||
{{FuncParamOptional|bWorldSpace|'''true''' for world space, '''false''' for relative location.}} | |||
{{FuncReturnValue|__EDIT_ME__}} | {{FuncReturnValue|__EDIT_ME__}} |
Revision as of 16:53, 20 October 2019
Description
__EDIT_ME__
Syntax
SetPlayerCameraLocation(x, y, z [, bWorldSpace])
Parameters
- x
__EDIT_ME__ - y
__EDIT_ME__ - z
__EDIT_ME__ - bWorldSpace (optional)
true for world space, false for relative location.
Return Value
- __EDIT_ME__
Example
__EDIT_ME__
See also
__EDIT_ME__