Delay: Difference between revisions
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== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
AddEvent("OnPlayerSpawn", function(player) | |||
SetPlayerOutline(player, true) | |||
Delay(10000, function(player) | |||
SetPlayerOutline(player, false) | |||
end) | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
__EDIT_ME__ | __EDIT_ME__ |
Revision as of 15:34, 16 November 2019
Description
__EDIT_ME__
Syntax
Delay(Milliseconds, LuaFunction [, UserArgs])
Parameters
- Milliseconds
__EDIT_ME__ - LuaFunction
__EDIT_ME__ - UserArgs (optional)
__EDIT_ME__
Return Value
- __EDIT_ME__
Example
AddEvent("OnPlayerSpawn", function(player)
SetPlayerOutline(player, true)
Delay(10000, function(player)
SetPlayerOutline(player, false)
end)
end)
See also
__EDIT_ME__