SetSkySaturation: Difference between revisions
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Created page with "{{Info|Function|Client|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|SetSkySaturation(saturation)}} {{FuncParameters}} {{FuncParam|saturation|__EDIT_ME__}} {{FuncRetu..." |
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{{Info|Function|Client|1.0}} | {{Info|Function|Client|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Set the sky saturation for the client.}} | ||
{{FuncSyntax|SetSkySaturation(saturation)}} | {{FuncSyntax|SetSkySaturation(saturation)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|saturation| | {{FuncParam|saturation|The saturation value in float between 0.0 to 4.0. The lower the more saturated.}} | ||
{{FuncReturnValue|__EDIT_ME__}} | {{FuncReturnValue|__EDIT_ME__}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua"> | |||
AddEvent("OnPlayerSpawn", function() | |||
SetSkySaturation(4.0) -- Set the saturation to as low as possible | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
__EDIT_ME__ | __EDIT_ME__ |
Revision as of 04:36, 17 November 2019
Description
Set the sky saturation for the client.
Syntax
SetSkySaturation(saturation)
Parameters
- saturation
The saturation value in float between 0.0 to 4.0. The lower the more saturated.
Return Value
- __EDIT_ME__
Example
AddEvent("OnPlayerSpawn", function()
SetSkySaturation(4.0) -- Set the saturation to as low as possible
end)
See also
__EDIT_ME__