GetPlayerLocale: Difference between revisions
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Created page with "{{Info|Function|Server|1.0}} {{FuncDescription|__EDIT_ME__}} {{FuncSyntax|GetPlayerLocale(player)}} {{FuncParameters}} {{FuncParam|player|__EDIT_ME__}} {{FuncReturnValue|_..." |
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{{Info|Function|Server|1.0}} | {{Info|Function|Server|1.0}} | ||
{{FuncDescription| | {{FuncDescription|Get the player localiaztion name.}} | ||
{{FuncSyntax|GetPlayerLocale(player)}} | {{FuncSyntax|GetPlayerLocale(player)}} | ||
{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player| | {{FuncParam|player|The player identifier.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns a string with the player's localozation name.}} | ||
== Example == | == Example == | ||
<syntaxhighlight lang="Lua> | |||
AddEvent("OnPlayerJoin", function(playerid) | |||
AddPlayerChatToAll("[JOIN] "..GetPlayerName(playerd).." has joined from "..GetPlayerLocale(player)) | |||
end) | |||
</syntaxhighlight> | |||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
__EDIT_ME__ | __EDIT_ME__ |
Revision as of 16:47, 17 November 2019
Description
Get the player localiaztion name.
Syntax
GetPlayerLocale(player)
Parameters
- player
The player identifier.
Return Value
- Returns a string with the player's localozation name.
Example
AddEvent("OnPlayerJoin", function(playerid)
AddPlayerChatToAll("[JOIN] "..GetPlayerName(playerd).." has joined from "..GetPlayerLocale(player))
end)
See also
__EDIT_ME__