CreateText3D: Difference between revisions
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{{FuncParam|rz|Z rotation}} | {{FuncParam|rz|Z rotation}} | ||
{{FuncReturnValue| | {{FuncReturnValue|Returns the text 3D identifier.}} | ||
== Example == | == Example == | ||
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AddEvent("OnPackageStart", OnPackageStart) | AddEvent("OnPackageStart", OnPackageStart) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[Text3DFunctions]] |
Revision as of 18:24, 18 November 2019
Description
Creates a 3d text (hologram) which always faces the player camera, only visible from certain range
Syntax
CreateText3D(text, size, x, y, z, rx, ry, rz)
Parameters
- text
Text you want to show - size
Size of the text - x
X position - y
Y position - z
Z position - rx
X rotation - ry
Y rotation - rz
Z rotation
Return Value
- Returns the text 3D identifier.
Example
function OnPackageStart()
local i = 1
for _ in pairs(Shops) do
Shops[i].npc = CreateNPC(Shops[i].npc_model, Shops[i].x, Shops[i].y, Shops[i].z, Shops[i].h)
SetNPCAnimation(Shops[i].npc, "CROSSARMS", true)
SetNPCHealth(Shops[i].npc, 999999999)
CreateText3D(Shops[i].name, 17, Shops[i].x, Shops[i].y, Shops[i].z + 130, 0,0,0)
i = i + 1
end
end
AddEvent("OnPackageStart", OnPackageStart)