SetPlayerRespawnTime: Difference between revisions
From Onset Developer Wiki
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{{FuncParameters}} | {{FuncParameters}} | ||
{{FuncParam|player| | {{FuncParam|player|The player identifier.}} | ||
{{FuncParam|mstime|Time in | {{FuncParam|mstime|Time in milliseconds.}} | ||
{{FuncReturnValue| | {{FuncReturnValue|This function returns nothing.}} | ||
== Example == | == Example == | ||
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{{RelatedFunctions}} | {{RelatedFunctions}} | ||
* [[GetPlayerRespawnTime]] | |||
* [[SetPlayerRespawnTime]] |
Revision as of 14:12, 19 November 2019
Description
Sets the time it takes for player to respawn after their death
Syntax
SetPlayerRespawnTime(player, mstime)
Parameters
- player
The player identifier. - mstime
Time in milliseconds.
Return Value
- This function returns nothing.
Example
--All players default Respawn time will be set to 30 seconds when they join the server
AddEvent("OnPlayerJoin", function (player)
SetPlayerRespawnTime(player, 30000)
end)